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Sky Dancer

Gougi Deck Sky Dancer.gif
PlayStyle: Anti zoning/ Okizeme

Play if: + You like staying on your opponent from anywhere  
               + You like having a variety of offense
               + You always want to be able to get in

Avoid if: - You don't care about having better okizeme
                 - You don't like jumping from full screen
                 - You don't want to use Hard Attack much
 
Suggested for: Anyone that wants to not deal with projectiles and have okizeme from anywhere on the screen 



                                         Key Gougi


Ex Arrow: Grants you a jump that tracks where the opponent is. If you press up + forward instead of just up you can cross up the opponent. This has no limit to it's range so be careful as you might go right over the opponent as it doesn't follow the opponent once you are jumping.




 
 
 
 
 
 
 
 
 
 
 
Guard Break: This gougi shuts down defense and turns your Hard Attack into a unblockable at the cost of one bar of super meter. You can activate this gougi as long as your Hard Attacks are blocked or hit, on whiff nothing will happen. When Hades and Guard Break are both active that's when it becomes extremely hard to stop the unblockable and force a response other than sitting still from the opponent. If you run out of meter then your Hard Attack will be a normal version of itself.
 
 
Illusion: The best gougi to have to avoid a possible full damaging combo depending on the character and what combo your opponent goes for. You are fully invincible during the blue effect on your character. It's similar to a breakaway like in Mortal Kombat 11 but the difference is it's up to the opponent to activate it with the damage they do and some characters can call you out and get a setup on you when it activates so be careful.









 
 
 
 





                Be a Nightmare for your opponent
 
EX arrow gougi example.gif
Illusion Example.gif
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